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FiveM Sit Anywhere

Sit Anywhere – Free FiveM Mods

Nevera Development’s nv_sit_on_every_chair adds sit and stand-up interactions to configured seating models. The reviewed version 1.1.0 lists 177 distinct model names. This is an allowlist, not a guarantee that every custom chair or every position on a bench is supported. ox_target and qb-target are interaction systems, not core roleplay frameworks.

Resource folder and actual dependencies

Keep fxmanifest.lua, config.lua and the client directory together in nv_sit_on_every_chair. Start your selected target resource first, then use ensure nv_sit_on_every_chair. The shipped manifest also imports @es_extended/imports.lua unconditionally. A QBCore-only server must resolve that ESX-specific manifest import before assuming the advertised target choice is sufficient.

The configuration enables ox_target and disables qb_target by default. Choose the integration you actually run and verify its exports before enabling interactions. Both branches use a 1.5-metre target distance. The script registers stand-up mappings for X and SPACE plus a target option.

Bench coordinates and camera settings

The QB target callback passes only the entity to sit. For models whose names contain bench, sit replaces the entity coordinates with its second argument, which that callback does not provide. This can leave nil coordinates and fail during seating. Test benches separately from ordinary chairs and correct the coordinate fallback before deployment.

The configuration names its camera option firstPersonOnSit, while the client checks forceFPVonSit. Changing the documented option alone therefore does not enable that branch. Standing up also sets a fixed camera mode rather than restoring the player’s previous view. Align the option name and test camera behavior.

Object state and review scope

Sitting freezes the selected object; standing up unconditionally unfreezes it. That can change props that were already fixed in place. The client has no resource-stop cleanup handler. Test repeated use, bench positions, different clothing/peds, two players on one seat and stopping the resource while seated.

Source checked on 10 September 2026 at revision 41a3ba93ba0fd233a82ac2afbe19f516f58cd70c. The creator’s release thread identifies the repository and records a September 2024 update, but that announcement does not prove these current code paths work. No in-game seating or camera test was performed.

Review the Nevera seating source