Graphic interface:
- The script has 3 types of interface, you can choose which one you like best.
- Template: new
![Body Damages V2 [ ESX / QBCore / STANDALONE ] 0UBwMwC.png](https://rpcrate.com/wp-content/uploads/2023/06/external-75a382d6ac5f-0UBwMwC.png)
- Template: classic
![Body Damages V2 [ ESX / QBCore / STANDALONE ] AwvzKJE.png](https://rpcrate.com/wp-content/uploads/2023/06/external-2a3acb9f538f-AwvzKJE.png)
- Template: old
![Body Damages V2 [ ESX / QBCore / STANDALONE ] huS3Jet.png](https://rpcrate.com/wp-content/uploads/2023/06/external-ea8481ae5b1e-huS3Jet.png)
- The GUI template can be changed easily in Config.lua
- You can set the position of the Body on the x, y screen the way you like it, if you like it centered, in the corner, higher or lower, place it the way you like it.
- You can set the size of the GUI ‘scale’, but anything above 1.0 may look weird.
- The entire interface can be translated easily in the configuration.
- To access the information from the new and classic interface, it is necessary to press H to enable the focus (mouse) and thus be able to better visualize the information and press the keys.
Commands:
- There are two commands, /health and /diag
- /health – Shows your damage taken information.
- /diag – Shows the damage taken information of the player next to you.
- These two commands can be changed easily in Config.lua
Resources:
- GUI information is reset once the player’s maximum health is restored.
- The body image changes automatically if the ped is male or female.
- To close the graphical interface, just type the command again or press ESC, DELETE, BACKSPACE or the right mouse button.
- Indicates various injuries (bruises, gunshots, cuts and punches).
![Body Damages V2 [ ESX / QBCore / STANDALONE ] hiy56Vd.png](https://rpcrate.com/wp-content/uploads/2023/06/external-28bc5d5516ba-hiy56Vd.png)
- Indicates the cause of death
![Body Damages V2 [ ESX / QBCore / STANDALONE ] bzVPjW7.png](https://rpcrate.com/wp-content/uploads/2023/06/external-4ddbc02e03a0-bzVPjW7.png)
- When eliminating a player, if enabled, the graphical interface will open automatically, showing the damage information of the player you eliminated.
![Body Damages V2 [ ESX / QBCore / STANDALONE ] yEBqjKi.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-4c499c793e6b-yEBqjKi.gif)
- Upon dying, if enabled, it will have a flash effect on your screen for a few seconds.
![Body Damages V2 [ ESX / QBCore / STANDALONE ] t0xepcz.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-90c64cbc7ed4-t0xepcz.gif)
- When taking damage, if enabled, will have a shake effect on the screen with each damage taken.
![Body Damages V2 [ ESX / QBCore / STANDALONE ] EeHyTIw.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-eb7921b9dbcb-EeHyTIw.gif)
Database:
- Now this script has saved player diagnostics.
- You can disable this function in Config.lua.
- You can define how many diagnoses each player can have.
- When exceeding the diagnosis limit, the script will remove the oldest diagnosis from the player and add the new one.
- This is interesting, because in the medical roleplay, you can have medical files, data from the players in the hospital, for example.
Youtube Video DB
Display Damages:
- The script has two types of display damages, a GTA own and a custom html.
- GTA – Using this display, the resmon will be a little high, but it doesn’t affect the FPS.
- Custom HTML – Using this display, you will have a lower resmon, it doesn’t affect FPS.
- You can choose what you like best.
Display damages – GTA
- You can set the color you want, or leave it in RGB mode
- You can choose some types of display that you want to display on the screen.
![Body Damages V2 [ ESX / QBCore / STANDALONE ] H55Yv36.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-a0c5409c84ae-H55Yv36.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ] ipdJ8sz.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-713b51773ffc-ipdJ8sz.gif)
Display damages – Custom HTML
- You can set the color you want, or leave it in RGB mode
- You can choose some types of display that you want to display on the screen.
![Body Damages V2 [ ESX / QBCore / STANDALONE ] 8yps66W.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-ae7ae6f78a63-8yps66W.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ] TUj8x8i.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-272aabf40b42-TUj8x8i.gif)
- When eliminating a player/ped, “DEAD” appears on the display, this option can be deactivated in Config.lua
![Body Damages V2 [ ESX / QBCore / STANDALONE ] mflZgrj.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-feec8f33ede2-mflZgrj.gif)
- Resmon Display damage – GTA
![Body Damages V2 [ ESX / QBCore / STANDALONE ] wXFADH3.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-0951be767ff0-wXFADH3.gif)
- Resmon Display damages – Custom HTML
![Body Damages V2 [ ESX / QBCore / STANDALONE ] XdL6QZP.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-0dc9640309ca-XdL6QZP.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ] kwL1XlJ.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-7addf8e98e7e-kwL1XlJ.gif)
- Resmon idle and taking some damage
![Body Damages V2 [ ESX / QBCore / STANDALONE ] Vbo6Js9.gif](https://rpcrate.com/wp-content/uploads/2023/06/external-f863bf386657-Vbo6Js9.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ] FiveM resource preview](https://rpcrate.com/wp-content/uploads/2023/06/chrome_0SmBpgNxhh-jpg-1200x679.avif)




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