mth-challenges by Mathu_lmn runs rotating freemode challenges with a top-three scoreboard. The linked resource is not a mathematics quiz or a Los Santos Customs prize system. We inspected commit 72dacaf, whose manifest identifies version 1.0.0. It contains no vehicle, upgrade or cash-reward integration.
Install the standalone resource
Place the mth-challenges folder in your server resources and add ensure mth-challenges to server.cfg. The manifest has no external resource dependency or framework import. The included challenges count headshots, kills and the longest survived freefall. Players can use /toggle_challenges to opt out or rejoin the next event.
Configure durations and event rotation
Challenges_list in config.lua names each start/end handler and sets countdown in milliseconds. The defaults are 180000 milliseconds per event and Config.cooldown of 30000 milliseconds between events. Keep at least two configured challenges unless you fix the selection loop: with one entry, avoiding the previous event can loop indefinitely after its first run.
Do not attach valuable rewards without validation
The server accepts scores reported by clients without a numeric type/range check or authoritative proof of the gameplay result. It also checks only that a current event exists, not that it is still active. Add event-state, participation and score validation before treating the leaderboard as fair competition or adding economy rewards.
The reviewed implementation resets results and has no persistent score database. Test late joining, respawning, opting out, event transitions and reconnects with multiple players; joining currently sends the full configured duration rather than the actual remaining time. This is a source-based setup review, not an in-game test or a patched release.