The OC HUD V2 demo embedded in the original article belongs to Dre Dre and matches the OC Advanced HUD V2 release by Dre_Dre. That release presents a paid, escrowed package. It does not support this page’s former “now free” claim.
Original OC Advanced HUD V2 release
Check the ESX integration
The creator describes ESX support and lists status, basic-needs and society integrations. Confirm the actual framework resource names and initialization code in your delivered version; do not copy a misspelled dependency label from a forum post into server.cfg. The release also describes configurable status triggers and settings in config.lua.
Verify saved settings and displayed values
On staging, compare health, armor, hunger, thirst, job and money values with the systems that own them. Move or hide HUD elements, reconnect and check whether settings persist for the same player. Test microphone activity, vehicle displays and the map alongside your voice and appearance resources.
Obtain the package through the creator’s distribution and confirm current terms there. No free mirror, current support guarantee or measured performance is established here. Source checked on 10 September 2026.