The preview 9n7wCT-hK8Q matches Bunny0603’s Addon Gang Weapons release. The original Cfx attachment inspected on 10 September 2026 is 47,421,147 bytes, passes ZIP integrity checks and declares version 2.2. Its files define eight AR-15 color variants, including orange; the original seven-weapon announcement describes an earlier state.
Original FiveM release and download
Install the matching archive
The archive contains gangweapons/fxmanifest.lua, weapon data, streamed assets and weaponNames.lua. Place gangweapons in resources and add ensure gangweapons. Choose the installation snippets for ox_inventory, qb-core or new qb-core that match your server. Merge the entries into existing files and copy the matching inventory images; do not overwrite whole inventory or framework files with these examples.
Correct labels and configure availability
The new qb-core/shared/items.lua example labels every color AR15 ORANGE. Correct those labels before importing them. The ox_inventory shop examples use price 0 and black_money, so set your own prices and access rules before making them available. Use each exact weapon spawn name and verify its inventory definition, image, ammunition and attachments. A streamed model alone does not add a working inventory item.
Keep the two distributions separate
Bunny credits Pepto Bismol’s AR-15 Gang Variants models. That original listing now also offers its own FiveM add-on and lists orange and pink; it is a separate archive from the Bunny conversion inspected here. Do not mix installation instructions or variant counts between them. Preserve creator attribution and review the terms of the distribution you use. Test drawing, reloading, attachments, dropping and reconnect persistence before public use. This is an archive and source review, not a gameplay benchmark.