Updated September 19, 2026.
Azuriom can run a game-server shop. Its Shop plugin supports products, subscriptions, discounts and automatic actions after a purchase. For a player browsing packages, that can look much like a Tebex store. (Azuriom)
Behind the checkout, though, they work differently.
Azuriom gives you website and shop software to host yourself. Tebex provides a hosted commerce service and acts as the seller in the customer transaction. That second part affects taxes, payment disputes and how you receive your money. (Azuriom)
So yes, they are worth comparing. But replacing Tebex’s storefront is not the same as replacing everything Tebex handles. And for FiveM server monetization, the choice is restricted by Cfx.re’s rules. (Cfx Documentation)
Azuriom vs Tebex at a glance
The Azuriom column below refers to the CMS with its official Shop plugin.
Not an Azuriom website connected to Tebex.
| Area | Azuriom | Tebex |
|---|---|---|
| Main purpose | A gaming-community website with optional shop features | A commerce and monetization service for games and servers |
| Hosting | Your own hosting or a provider you choose | Tebex hosts its standard storefront and commerce services |
| Source code | Open source; you can modify the application | The hosted commerce backend is not available to self-host |
| Products and subscriptions | Available through the Shop plugin | Built into the commerce platform |
| Payments | Connect supported providers such as Stripe, PayPal or Mollie | Payments go through Tebex Checkout |
| Community features | Extend the website with forums, voting and other plugins | Primarily focused on the store; also supports custom information pages |
| Customization | Themes, plugins and changes to the underlying application | Storefront customization or a custom frontend using the Headless API |
| Merchant of Record | Azuriom itself does not take this role | Tebex is the seller for the customer transaction |
These differences follow from Azuriom’s CMS and Shop documentation, and Tebex’s storefront, API and payment documentation. (Azuriom)
Azuriom is a CMS, but its shop is not an afterthought
Azuriom starts with the community website. It is built on Laravel, and extensions add features such as a shop, forums and voting rewards. You choose where to host it and can change the application to suit your server. (Azuriom)
The official Shop plugin already covers much of what you would expect from a server store: product categories, one-time purchases, recurring subscriptions, coupons, gift cards, purchase limits and cumulative pricing for rank upgrades. It also supports automatic post-purchase actions. You are not starting with an empty CMS and writing every shop feature yourself. (Azuriom)
Payment support is configurable, too. The plugin’s repository lists providers including Stripe, PayPal Checkout and Mollie, with subscription support identified for those integrations. Other gateways can be added through plugins. A feature being available in the shop does not mean every payment provider supports it. (GitHub)
The work comes with operating it. Azuriom needs a compatible hosting environment, and its installation documentation includes scheduled tasks for features such as automatic subscription renewals. Someone needs to look after the installation, updates, backups and any customizations. (Azuriom)
For a team that already maintains its own website, that may be reasonable. For a server owner who only needs a working store, it is another system to manage.
Tebex handles more than the checkout page
Tebex’s biggest difference is its Merchant of Record arrangement.
Under that arrangement, you sell digital content to Tebex, and Tebex resells it to the player. Tebex therefore handles the applicable VAT and sales tax on the customer purchase. This is different from connecting a payment gateway to a website you operate.
It does not mean your business has no accounting or tax responsibilities. Your income from Tebex still needs to be accounted for, and your own obligations depend on where and how you operate. Tebex’s accountant guidance makes that distinction.
With Azuriom, you need to establish those responsibilities through the payment services you connect. The CMS provides the software; it does not, by itself, take over the seller’s role. A separate provider arrangement may handle some of that work, but installing a gateway is not proof that it does.
Chargebacks are another difference. Tebex handles disputes and protects the earnings from transactions covered by its Seller Protection policy. That protection has conditions. Its documentation says that not every transaction or package is eligible, and coverage can be withdrawn in some circumstances. “Every sale is insured, no matter what” would be an inaccurate description.
That is what you should weigh against the platform fee—not just the appearance of the store.
Costs: free software does not mean free transactions
Azuriom is free and open source, and its own shop does not carry an equivalent Azuriom platform commission. You still need to budget for hosting, your payment provider and any paid development or extensions you choose. (Azuriom)
Tebex’s published platform fees, checked for this article, are 5% at the standard rate and 15% for FiveM. Payment-processing fees are additional. Depending on how you operate, withdrawal, currency-conversion, refund and other charges can also apply.
Tebex also has Starter and Plus plans. Starter has no monthly subscription charge; Plus adds paid features. Upgrading to Plus does not remove the platform fee.
For a useful cost comparison, work from your actual sales volume, payment methods and maintenance needs. A lower transaction fee can be worthwhile, but it is not a saving if the replacement creates more work than your team can sustain.
For FiveM, there is a more immediate issue: a cheaper payment setup is not necessarily one you are allowed to use.
FiveM: technical support does not mean payment approval
Azuriom lists FiveM as a supported game. That establishes technical compatibility—not permission to replace Tebex with a direct Stripe or PayPal checkout. (Azuriom)
Cfx.re’s server documentation identifies Tebex as its exclusive monetization partner and explicitly prohibits other platforms or payment providers for FiveM and RedM server monetization. Under those published rules, Azuriom with an independent payment gateway is not a compliant Tebex replacement for a FiveM server store. (Cfx Documentation)
Using Tebex also does not automatically make every product permissible. Your packages still need to meet the applicable Cfx.re and Tebex requirements. (Cfx Documentation)
There is a related distinction for script and asset sellers. Cfx.re’s Asset Escrow documentation states that escrowed assets can only be distributed through a Tebex package. A generic shop’s ability to sell digital products does not replace that distribution and entitlement system. (Cfx Documentation)
You can use Azuriom and Tebex together
You do not have to choose between an Azuriom website and Tebex payments.
Tebex’s Headless API lets a separate website retrieve products, create baskets and send customers to checkout. It can also work with Tebex.js to embed the checkout in your site. “Headless” here means that you build the pages players interact with while Tebex continues to run the commerce service.
Azuriom’s marketplace has a third-party Tebex Integration plugin by Bricec6. Its listing describes displaying Tebex packages on an Azuriom website, adding them to a cart and proceeding to checkout. It uses Tebex’s Headless API and lists FiveM among its supported games. (Azuriom)
That gives you a possible setup like this:
Azuriom community website → Tebex products and basket → Tebex Checkout
This is not the same as using Azuriom’s standalone Shop plugin with your own payment gateway. It changes the website around the sale, rather than removing Tebex from the sale.
Before adopting the third-party plugin, check compatibility with your installed versions and test the complete purchase flow. Its marketplace listing is evidence that the integration exists, not a guarantee that every feature you need will work unchanged.
Which should you choose?
For a community that needs a broader website, custom functionality and control over its application, Azuriom is worth evaluating. Its appeal is the combination of community features and an adaptable shop—not simply the absence of a platform fee. That recommendation assumes your game’s monetization rules permit your chosen payment arrangement. (Azuriom)
For an owner who primarily needs to sell packages and would rather not operate the commerce infrastructure, Tebex is the more straightforward option. You pay for the platform, but also for its payment, customer-transaction tax and eligible dispute-handling services. (Tebex – Gaming Payments Done Right)
For a FiveM server, keep Tebex in the monetization setup. Then decide whether its hosted storefront is enough or whether an Azuriom website—or another custom frontend—would serve your community better. (Cfx Documentation)
Azuriom can replace much of what players see in a Tebex store. It does not automatically replace the services behind the checkout, or the rules governing that checkout.