{"id":1893,"count":67,"description":"HUD scripts and interface replacements for FiveM: status displays, speedometers, vehicle dashboards, minimap frames and notification systems. A HUD is the part of your server every player looks at continuously, which makes its performance cost and its framework match both worth checking closely.\n\nConfirm which framework the HUD reads status values from, because hunger, thirst, stress and armour are exposed differently on ESX, QBCore and QBox. Check whether it replaces or supplements your current HUD, and whether it takes over the minimap. Check how configurable it is without editing its interface files, since a HUD you cannot reposition will fight with everything else on screen. And look at its client-side cost while players are loaded: HUD resources draw every frame, so this is one of the few categories where a badly written resource is visible as lost frame rate rather than as an error in the console.","link":"https:\/\/rpcrate.com\/fr\/product-category\/fivem-hud\/","name":"FiveM HUD","slug":"hud-fivem","taxonomy":"product_cat","parent":0,"meta":[],"menu_order":24,"_links":{"self":[{"href":"https:\/\/rpcrate.com\/fr\/wp-json\/wp\/v2\/product_cat\/1893","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rpcrate.com\/fr\/wp-json\/wp\/v2\/product_cat"}],"about":[{"href":"https:\/\/rpcrate.com\/fr\/wp-json\/wp\/v2\/taxonomies\/product_cat"}],"wp:post_type":[{"href":"https:\/\/rpcrate.com\/fr\/wp-json\/wp\/v2\/product?product_cat=1893"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}